Newtonian flight model · altitude-dependent air density · lift, induced drag and stall physics
Select Aircraft
Select Mission
Precision Flight — Takeoff & Landing
Start on the runway. Manage throttle, rotation speed and climb to 1,000 m. Circle back and touch down on the centerline with a gentle sink rate, within the touchdown zone, before the aircraft stops.
Dogfight — High-G Maneuvering
Hostile fighters are vectoring in at 1–2 km. Use energy, turn rate and gun solutions to shoot them down. Exceed the airframe's G limit and the aircraft breaks apart. Blackout and red-out effects follow hard turns.
WS pitch (nose down / up)
AD roll left / right
QE rudder (yaw)
Shift / Ctrl throttle up / down
X idle · Z full throttle
F flaps · G gear · B brakes
Space gun (dogfight) · C camera
M mouse stick · P / Esc pause · R restart
000°
AIRSPEED KT
0
M 0.00
ALTITUDE FT
0
VS 0
ENGINE RPM0%
EGT0%
AoA0.0°
FLAPS / GEARUP / DN
DAMAGE0%
LOAD 1.0 G
BANK 0°
PITCH 0°
SLIP 0
DENSITY 100%
AIR TEMP 15°C
STALL
THROTTLE0%
PAUSED
Click START FLIGHT · Mouse stick: press M after takeoff · Audio starts with the first click