🎛️ Synth Playground
An interactive guide to synthesis
Every control on this page generates real sound.
Adjust knobs, change waveforms, play notes — and watch the visualizations react.
Learn synthesis by doing — every control is explained
Sine = pure tone. Square = hollow, hollow. Saw = bright, buzzy. Triangle = soft, flute-like.
Slight pitch offset. Detune two oscillators together → chorus / fat unison effect.
Shift pitch ±2 octaves. Useful for bass or lead ranges.
Lowpass = keeps lows, removes highs (warm). Highpass = keeps highs, removes lows (thin). Bandpass = narrow band. Notch = removes narrow band.
The frequency boundary. For lowpass, everything below passes through. For highpass, everything above.
Boosts frequencies near cutoff. High Q = pronounced peak at cutoff → classic "squelchy" synth sound.
Apply the envelope to volume (classic synth) or filter cutoff (wah-wah sweeps).
Speed of modulation. Slow = vibrato/tremolo. Fast = FM-style effects.
How strongly the LFO affects the target. 0 = no modulation.
Pitch → vibrato. Filter → wah-wah sweep. Off → no effect.
Amount of reverb (room ambience). 0 = dry. High = cathedral.
Amount of delay (echo). 0 = no echo. High = dense repeats.
Time between repeats. Match to tempo for rhythmic echoes.
Top: waveform shape. Bottom: frequency spectrum. Play notes to see them!